Showing posts with label horror. Show all posts
Showing posts with label horror. Show all posts

Thursday, July 15, 2021

Science Fiction Idea: Characters

Today, I decided to share a little about some characters that can be found in the science fiction idea which, as I said the last time I wrote about it, has evolved into a series of stand-alone novels that are all set in the same universe but might fit into different genres. The characters will be different between the novels, but some may show up as side characters or cameos in other novels. I don't have a lot of characters planned out yet, but I do have a few that I'm willing to share a little about. 

First up, we've got Vrix. He's an Amphayan and father of six. The host who incubated those six is Taryn Toombs, a human from Earth. These two are a happy couple living on the Amphayan homeworld. Vrix primarily works construction, building the sprawling treehouses that the Amphayans call home, while Taryn spends his time caring for their children. Vrix also has a brother, Thrin. Thrin is the main reason Vrix still goes to Earth and attacks Lunulata ships even though he has a good family and every reason to stay on his own planet. After all, just the two of them survived from their clutch of six so Vrix is a little protective of his reckless brother. He's hoping that the human they just rescued from Earth, Nathan MacKinnon, will help mellow out his brother. It would let him spend more time getting to know Nathan's dad, Wally, who used to fish in the polluted waters of Earth and now works to fix things on the Amphayan homeworld. 

Next, we've got a character known as Orchid. Orchid is a human from the space habitat Avalon, which is primarily inhabited by the ultra-rich and the synths who perform all the tasks the humans don't want to. Orchid left the space habitat and moved to another planet where he works as a stripper. According to him, the reason he left was sheer boredom. He was bored with all his wants and needs being satisfied, and he wanted to experience a life that had a bit of a challenge to it. Whether this was the real reason or not remains to be seen. 

The second group of characters is part of the crew of a salvage vessel known as the Philotes. First up for the crew, we've got the captain, Grey Dawson. Grey was born and raised in the colony of Zion and has no desire to ever set foot back there. He considers his crew his family and his ship his home. Next, we've got the youngest of the salvaging crew who is just twenty and being given only missions that are reasonably safe, Reg Turner. Reg comes from the colony of Gaia, where her very large family (twelve siblings and her parents) still live. She's very family focused and eager to prove herself to the older members of the crew. Two of the heavy-lifters for the crew are Brodie Hall and Frank Jones, both from the colony Elyse. Brodie is a quiet-natured person who only speaks when necessary whereas Frank is more inclined to talk. Frank is also more of an older brother to Reg. The first nonhuman on the Philotes is the head of security, Crix, an Amphayan. He doesn't talk much about his life back on his home planet, possibly due to the plague that has been effecting the Naem'i for the past few decades. Though no one will mention it around him, the rumor mill suspects that he lost his family because of the plague. In the security department under Crix are River Green and Steff Baxter, two more humans from colonies. River is from the colony Aeon while Steff is from the colony Aura. River receives a fair bit of teasing regarding his name, mostly from Steff, and Steff is the one voted most likely to die in a horror movie for being too curious. They're the best shots in the security department. In charge of the medical bay is another nonhuman crewmate, Ferephise, a male Xethalian. Ferephise left his homeworld due to a lack of desire to have children. In all honesty, he's scared of children. Small, needy lifeforms that depend on him scare him like nothing else so he opted to join a crew where having children around wasn't practical or safe. Another of the nonhuman crew is Azorhi, a Culicivoran female. She was living in a derelict ferry that they were planning on scrapping and didn't take kindly to the invasion of her home. After a misunderstanding, she was invited to join the crew and now lives and works in engineering Bay 3. The final member of the Philotes crew is chief engineer, Sean Watson, a human from Earth who put himself through engineering school by working with scrap. He doesn't know how his parents are or if he has any siblings, though given the state of Earth, it's unlikely his parents are still around. 

These are just a few of the characters from the science fiction idea. They're not all from the same book, but they all share the universe. I'll post more characters as they're created and named, and possibly share more about these characters or the novels they'll be present in. Admittedly, I do have a couple characters that I didn't mention due to the fact that the characters do not have names yet even though they do have plots centered around them. Once they get names and a little more information about them, I'll be sure to share. 

Thursday, January 7, 2021

New Year, New Projects

Happy New Year to everyone! As the title says, I've got some new projects I'm working on. One is a weird-horror anthology called The Agency, featuring an agency that deals with the supernatural, paranormal, and unusual and is divided into 7 main branches and 24 support teams. The other is a currently untitled science fiction project that is still in the beginning "world-building" stages, but I may post more about it here once in awhile. 

Now, given that this is a new year, this blog is going to be a bit different from how it has been in the past. I'm going to be posting regularly for starters. Next, I'm going to start sharing information about writing projects as well as excerpts here and there. I'll also include writing tips that work for me and links to articles that have helped when it comes to world-building. 

Also, I need to shout-out my friends over at DandyTimeCafe on YouTube for giving me the courage to be more open with my writing. They're amazing and if you love literature, but don't have time to sit and read, go listen while they read some of the classics.


The Agency

A weird-horror anthology that contains the strange and unusual from a lighthouse that shows up at the scene of certain suicides (Artifact 0037LH) to a mushroom that burrows into the skin of anything it touches (Specimen 024SB) as well as the untold story of what really happened in Centralia (Location 024C) and the truth behind the Tunguska Event (Inmate 003). Not to mention a cult surrounding a wish-granting quarry (Location 014Q) and small town with their own take on "God is in everyone" (Location 062EP). 

I think we're getting ahead of ourselves. First, let's meet the Agency. 

Divided into seven main branches and 24 support teams, the Agency has quite the reach. The seven main branches are: 

  • Field - Known as collectors, they're the ones on point the minute something strange and unusual happens. They receive weapons training and are given brief rundowns of what to expect when they go into a location or go to retrieve an artifact, tome, specimen, or entity. They aren't always given all the information. Sometimes, when clearing a soon-to-be-quarantined area, they work with support team Alpha, soldiers with specialized training that assist with extractions and body retrievals. 
  • Museum - Known as curators, the Museum is where all the artifacts collected are housed. Much like a standard museum there is a look-but-don't-touch policy in place. The curators and a couple other support teams (namely Omicron researchers and Omega scientists) are the only ones allowed to touch the artifacts, but all things considered, most do not want to. 
  • Greenhouse - With a name like that, it only makes sense that the ones working here are known as gardeners. The Greenhouse is home to all manner of dangerous plants and thus requires precautions be taken. Full coverage outfits are expected in most of the Greenhouse and it isn't uncommon to meet a gardener or Omicron researcher with missing fingers or scars from violent encounters with the specimens. 
  • Library - Created only after an encounter with a constantly screaming book that wouldn't shut up until moved from the Museum, the Library houses all the books collected as well as books that are less supernatural, but contain occult rituals that the librarians and the Omicron researchers may find useful. 
  • Prison - Controlled by the wardens, the Prison houses all the entities that the Agency is able to apprehend. The Prison is divided into different cell-blocks labeled from A to D and houses entities that can be considered apocalyptic should they escape or mostly harmless except under certain situations. The wardens are the ones here most often, though they also have support team Zeta act as janitors and others from different divisions or support teams are allowed to visit prisoners. 
  • Containment - The division that spends the least amount of time actually interacting with other divisions or support teams other than Zeta, the custodians are in charge of securing the locations and guaranteeing that the areas stay secure with nothing entering or leaving them. In the case of certain locations, the custodians merely make sure to document incidents and minimize security leaks while in others they are authorized to use deadly force to keep the area secure. 
  • Archives - The ones who document all the strangeness and keep both an audio and written record, the archivists and support team Iota (archival assistants and translators) are the most removed. It is uncommon for them to leave their department, but sometimes they will take statements in the field. Otherwise, those who are approached by the Agency after seeing or experiencing something supernatural are brought to the Archives to give their testimony. 
All stories in The Agency are formatted with the designation the Agency gave them as either Artifact, Inmate, Location, Specimen, or Tome as the title and include a brief overview of the description and history followed by a testimony (or testimonies) written as a transcript(s). Some entries are longer than others due to the number of incidents involving whatever is being discussed as well as how much history Omicron researches have tracked down about the subject. 

Not every story will involve the same characters, though there may be a cameo here or there of some of them if the time frame is right. One recurring character to keep an eye out for is Superior Callum Read, the head of the Agency. Pay attention to him and the dates that he's mentioned. 

An important note is that anyone can become an employee of the Agency if they show enough promise or the supernatural event involving them is severe or life-changing enough. The Agency will offer employment and find jobs that suit them in the various support teams or main branches depending on what the person did before their life was dramatically changed by an encounter with the supernatural. 


That's all for now about The Agency. Keep checking back for more about the Agency and its employees as well as my other project, tips, writing advice, and even excerpts from The Agency