Thursday, October 13, 2022

A Life Update, Worldbuilding Information, & a Bit About the Agency

What's up ghosts and ghouls?

So a lot has happened and I've slipped into not updating. Also spent some time struggling a little with mental health, but that's being sorted now. Anyway, Mom sold her house and moved into an apartment in her town while we worked on things on our end. It was a lot of work and difficult to find land, but finally, we found land. We close on the land on the fourteenth of this month, then the fifteenth we put down the money for our manufactured dream home. Everything's coming together at last. 

Worldbuilding

In other news, I've been working on slowly worldbuilding and figuring out more information about the world from my timeline project. I feel like I'd gotten ahead of myself and tried to do too much and too little all at once before so I've started building things up more gradually. 

I've learned more about the Leskovin Federation, including the nations that make it up (Leskovin, Svialyk, Khojek, Zalona, Dalishi, Dertava, Nevishin, and Bientou), the flags for all the nations that are involved in the Leskovin Federation, and the races that are specific to this area. My project is, after all, a bit of a fantasy kitchen sink, if you will, so knowing what races are found throughout the world and what races are only found in specific areas is very helpful. In the Leskovin Federation, for example, you'll find the world-wide races (humans, gnomes, harpies, dryads, and cervitaurs) along with liches, vampires, dhampirs, mummies, and revenants. 

Some interesting facts about the nations here are that Zalona has/had a royal family made of mummies, and Svialyk and Khojek are primarily filled with vampires, humans, and dhampirs. Dertava is one of the more industrious nations in the area and has already made hydroelectric dams, airplanes to compete with the luxurious airships Preycia uses, and is working on creating automatons to help with working and experiments.

Death is cheap in the Leskovin Federation and this is reflected in their magic types, their religion, and their system of government. Even one of the creatures that can be found only in the lands occupied by the Leskovin Federation has adapted to reflect this.

That said, I will be sharing more information about this project as I work on it. 

A Bit About The Agency

I kept working on The Agency. It's currently at 179 pages (that's counting the two stories Myrrh has written). Without those, it's 176 pages, and that isn't counting the one that I'm still writing and almost done with. I do plan to publish this once I've got finished, though I don't know yet when that will be. After all, I don't even feel like I'm halfway through with the project. 

I'm also not sure the way I want to publish this project. An audio format like a podcast would be nice and the obvious choice, but something in a visual medium would also be good, like a webcomic. I'll admit to being fond of the webcomic idea because then the entities, the settings, the characters--all of it can be shown and that would be amazing.

But that's all a long way off.

Another thing that I'd like to do with The Agency is include stories told from the perspective of Agency employees and excerpts from the employee handbook. Again, I'm not sure how to include these or if I'd include these in The Agency if they'd all be separate things like: The Agency: Employee Handbook (or Rules & Regulations), The Agency: Tales from Employees, and The Agency. Maybe. Again, this is all a long way off.

In the meantime, I said before that the world of The Agency is a bit like ours but slightly different. The Agency is on an island off the coast of Alaska and agents travel across the globe to investigate strange creatures and phenomena, and retrieve artifacts and survivors who can give statements. There are support teams both on the island and scattered across the globe to help the Agency. Some teams are there strictly to deal with oceanic issues while others are there for any kind of long stretches where they needed to observe an area. Still others are reporters who write articles to cover up strange events and others are priests, occultists, and exorcists who help when the Agency deals with the supernatural in the form of ghosts and demons (and sometimes even angels). 

There's a lot about the world of The Agency that isn't explained, but that's fine because there's a lot about our world we don't understand. There's some subtle differences in their world versus ours that I can't wait for everyone to discover when they read through The Agency once I publish it (or if I post another entry).